How did the small studio original dev team of City of Heroes manage to design THREE different gendered character templates TEN YEARS AGO but Ubisoft can only manage “scruffy white dude” with the current video game technology?
*applauds*
How did the small studio original dev team of City of Heroes manage to design THREE different gendered character templates TEN YEARS AGO but Ubisoft can only manage “scruffy white dude” with the current video game technology?
*applauds*